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There's More CG Than Meets the Eye in Latest Indiana Jones

By Bill Desowitz

Jun 11, 2008, 07:05

The original mandate for Crystal Skull was to resist much CG, but things changed slightly once Steven Spielberg got on the set.

Remember when Steven Spielberg and George Lucas cautioned about the limited role of vfx -- particularly CG -- on Indiana Jones and the Kingdom of the Crystal Skull (now playing from Paramount Pictures)? The primary objective was to emulate the iconic look and feel of the three previous Indy movies shot by Douglas Slocombe.

However, while the filmmakers remained fairly faithful to their original mandate, the final results required more CG than anticipated. But that's a Steven Spielberg movie for you: once he gets on set, the situation often changes.

Click www.vfxworld.com for the whole story.


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